Appearing
After it is unlocked in the story, a Wisp can appear during a battle (not in online battles). Pinning it gives one bonus for that battle.
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After it is unlocked in the story, a Wisp can appear during a battle (not in online battles). Pinning it gives one bonus for that battle.

Chance at each check = level part + turn part.
| Enemy level minus yours | Level part |
|---|---|
| 5 or more | 30% |
| 0 or more | 20% |
| lower | 10% |
| Battle turn | Turn part |
|---|---|
| up to 6 | +0% |
| up to 12 | +5% |
| up to 18 | +10% |
| up to 24 | +15% |
| up to 30 | +20% |
| up to 36 | +25% |
| up to 42 | +30% |
| up to 48 | +35% |
| up to 54 | +40% |


Chance at each check = level part + turn part.
| Enemy level minus yours | Level part |
|---|---|
| 5 or more | 10% |
| 0 or more | 5% |
| lower | 0% |
| Battle turn | Turn part |
|---|---|
| up to 6 | +5% |
| up to 12 | +5% |
| up to 18 | +10% |
| up to 24 | +15% |
| up to 30 | +20% |
| up to 36 | +25% |
| up to 42 | +30% |
| up to 48 | +35% |
| up to 54 | +40% |

| Bonus | Normal | Strong (10%) |
|---|---|---|
| Soul gauge | Fills one Yo-kai's Soul gauge | Fills the Soul gauge of more Yo-kai |
| Money | Money from the battle ×2 | Money ×3 |
| EXP | EXP from the battle ×2 | EXP ×3 |
| Rare item | One enemy drops its rare item | Every enemy drops its rare item |
| Befriending | +10% befriend chance | +100% befriend chance |

StacksThe same effect from a second source adds up.

StacksThe same effect from a second source adds up.



The bonus depends on the enemy’s befriend class, so even the strong Wisp is not a sure befriend.
| Class | Base chance | Wisp | Strong Wisp |
|---|---|---|---|
| 2 | 1/8 | +15% | +37.5% |
| 3 | 1/16 | +8% | +21% |
| 4 | 1/32 | +6% | +15% |
| 5 | 1/64 | +5% | +10.5% |
| 6 | 1/128 | +4% | +9% |
| 7 | 1/256 | +3% | +7.5% |
| 8 | 1/512 | +2% | +6% |
| 9 | 1/1024 | +1% | +4.5% |